Special Caddie Clubset Development
The Special Caddie Clubset was my first attempt at making a Clubset (or any item) for Pangya. It was an interesting process and took quite some time to complete from conception to the finished product.
The clubset was released on Pangya Celebrity on Feb 13th 2017.
The idea of the clubset was to create a clubset that Incorporated design elements of the Caddies from the game into each club. I’v always been a fan of this design process and i think it really ended up being the perfect first clubset for me, since it used so many familiar and already existing designs. It was more about how to use these designs in a creative way, rather than a big focus on the designs themselves which helped speed up the whole process.
I first got the idea of a “Caddie Clubset” when looking at Pangya Japans clubset design entries. In Pangya Japan, they’ve hosted many design contests in the past which let community members design clothes, items or clubsets. The winners of the contest get their design made into a 3D model and put into the game. I’v always loved this idea of taking concept art and turning it into a real product. I wanted to do something similar with this project.
Concept Art created by a Pangya Japan community member.
The art above is where i got the idea of a “Caddie Clubset”. I took a lot of inspiration from this design and took my own spin on it. As you can tell, the putter ended up being very similar to the design shown above. I loved the idea of Dolfini and her umbrella being a putter so i decided to take that idea and turn it into a reality.
The Putter - Dolfini
The Putter is obviously based around Dolfini. The design as stated above, comes mainly from the concept art. Creating a Dolfini 3D model from scratch was surprisingly easier than expected. Dolfini mainly consists of a sphere with arms and legs pulled out of it. It’s a pretty simplistic design and it took more creativity in the texture work than it did in the mesh itself. The umbrella was also fairly simple to produce. Through out this whole design process i wanted to keep things relatively low poly to better match Pangya’s art style.
I actually learned how to correctly UVmap and UVunwrap just so i could get this clubset working in Pangya, as it requires a single texture file per club to work. It’s a skill that took a long time to learn but one that i’ll carry with me through out my whole life.
My first ever UVunwrapped texture
The handle of the umbrella as you can see is quite low poly. Same goes with the bends and curves in the umbrella itself. This not only helps performance but also really makes it fit well into the Pangya world, which was my main goal. I wanted to replicate that same style that Pangya is so well known for. This was really my first time creating 3D Models with such a bright and cartoonish art style so it was an interesting challenge. Since transparencies in the textures were not aloud in the design, i had to make individual poly’s for each of the umbrella’s points.
Early development of the Putter and Wedge
The design changed slightly over time. Originally the shape of Dolfini was much more oval-like. As you can see, The design of the Papel Wedge also changed slightly in early development. Prototyping and hearing feedback from a few people really helped the direction of the design.
The Wedge - Papel
The Wedge was designed after Papel. This was also my first time creating (or rather remodeling) my own Papel 3D Model so it was interesting for sure. The Papel itself wasn’t too difficult to replicate, i used a variety of planes to keep poly count low and keep with the artstyle. Recreating Papels face and textures was actually the hardest part for me personally. I didn’t want to just use or steal Pangya’s model, nor did i want to use or steal Pangya’s textures so i made them all myself 100% from scratch. The end result of the Papel model itself turned out really good. It really does look and feel like Papel, though i wish i changed the “Ntreev” logo, but i also wanted it to feel official so i decided to keep it.
The main bit of the clubset has a checkered design, taking two main colours from Papel. The dark brown and sand colours are checkered and tiled across the stick which gives it a very interesting and consistent look. Surrounding the clubset is a ribbon-like shape which wraps around the design. It too takes the same pink shade from the Papel to keep with the consistent theme and look.
The Iron - Cadie
The Iron is based around Cadie. Cadie is a magical Witch from Pangya Island and she’s one of the leading designs on Pangya so i wanted to have a club dedicated to her. The Iron is shaped like Cadie’s “Wand”, something that’s actually found in her official art many times.
Cadie holding her Wand in promo art
You can see it above. She’s constantly depicted holding this Wand in most of her art, its even shown up as a clubset in the eary 2005 version of Pangya Mobile. Yet despite all of that, it’s never been an actual clubset in Pangya PC, so i wanted to make this a reality.
The Club features the same design shown in her art, with a variety of organic curves and lines, all spiraling to one central point. It’s a very interesting design that really gives the clubset a magical feel. It features four floating lines around the head of the club which other clubsets haven’t really done before. The textures were fairly simple to produce, it mainly involved shades of purple bleeding into each other, with green “Pangya text” on the base of the stick.
The Wood - Lola
Finally we have the Wood, which is based on Lola. This Club was by far the hardest to design as i wanted it to feel very similar to the majority of woods out there already, while still being based around a caddie. The Wood features Lola’s iconic “Wings” on the base, which is actually Lola’s hair. Her hair then also wraps around the entire clubset similar to the pink ribbon on the Papel club.
The base of the clubset takes a similar design from her outfit where its wrapped in white cloth. The bottom of the club has the familiar pattern from Lola’s bracelets on her wrists, recreated and placed around the club. It has a very tribal feel and really screams “Lola” colour and design wise.
From Concept
To Reality
The Special Caddie Clubset - Wood - Iron - Wedge - Putter -
Overall, this clubset was a blast to make. Each design is so unique but yet it comes together to form a very consistent and colorful Pangya feeling Clubset. I’m incredibly grateful to have the Clubset in Pangya Celebrity, working perfectly. There were a few shading issues we encountered, and i do believe it could be due to the way the normals were facing, and the way the smoothing options were set, so hopefully next time around these issues can be fixed. Until then, the clubset still looks fantastic in-game and it fits neatly into the world of Pangya. As my very first Clubset for Pangya, it’s a fantastic model and design and i can’t wait to produce even more content going forward.
Special Caddie Clubset Trailer